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121. The CSM GÇô Council of Sov. Management. - in EVE General Discussion [original thread]
Querns wrote: Max Deveron wrote: hmmm, almost sounds like maybe we need some sort of electoral system...... or maybe just make it so there are seats available based on primary areas, Amarr/Caldari/Galente/Minmatar/Anokis(WH spelling myight ...
- by Max Deveron - at 2017.04.21 10:57:45
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122. Sticky:Dev Blog: PLEX Rework - Follow Up - in EVE Information Portal [original thread]
Richard TheLordOfDance wrote: Edit: Also, if it's the intention to make PLEX a safe item why have the option to take it out of the vault at all? So the option for you to sell it on the market still exists, that is why you can pull it out o...
- by Max Deveron - at 2017.04.21 07:16:24
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123. The CSM GÇô Council of Sov. Management. - in EVE General Discussion [original thread]
hmmm, almost sounds like maybe we need some sort of electoral system...... or maybe just make it so there are seats available based on primary areas, Amarr/Caldari/Galente/Minmatar/Anokis(WH spelling myight be wrong)....ok thats 5 seats. Hmm, no...
- by Max Deveron - at 2017.04.21 07:06:15
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124. Remove WCS - in Player Features and Ideas Discussion [original thread]
Rawketsled wrote: Max Deveron wrote: AAaaannnndddd there is the problem. Pirate, not Militia, entering Plex sites....... You know what, I could agree with you maybe..... If first anybody not Militia entering one of these complex sites aut...
- by Max Deveron - at 2017.04.20 21:08:12
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125. To: The Developers (Ability To make our ships more unique) - in Player Features and Ideas Discussion [original thread]
reported for redundacy
- by Max Deveron - at 2017.04.20 08:58:12
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126. Remove WCS - in Player Features and Ideas Discussion [original thread]
AAaaannnndddd there is the problem. Pirate, not Militia, entering Plex sites....... You know what, I could agree with you maybe..... If first anybody not Militia entering one of these complex sites automatically becomes suspect (flashy yellow) ...
- by Max Deveron - at 2017.04.19 08:43:59
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127. The CSM GÇô Council of Sov. Management. - in EVE General Discussion [original thread]
Hmph........... I have seen past fanfest videos, even went to it 3 yrs ago in Iceland. The original concepts for PI i liked a lot, what we have now is less than a shadow of what it could be. Dust514 was awesome, i played it myself and enjoyed q...
- by Max Deveron - at 2017.04.19 08:22:28
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128. Expanded Orehold - in Player Features and Ideas Discussion [original thread]
manus wrote: I think you are being redicolous. I mean things have gone too far when people concern themselves with things like this. "Its ok if he watches netflix while eve runs in the background, but if he plays another game he should be bur...
- by Max Deveron - at 2017.04.18 16:48:46
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129. Sticky:[Mini-blog] The Next Steps in Structure Transition - in Upcoming Feature and Change Feedback Center [original thread]
Retar Aveymone wrote: Max Deveron wrote: Retar Aveymone wrote: i don't get why poland, er, providence, is so unhappy over the upcoming partitioning it'll only last for like a month and then they can go back to living in providence hm...
- by Max Deveron - at 2017.04.17 20:03:12
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130. Sticky:[Mini-blog] The Next Steps in Structure Transition - in Upcoming Feature and Change Feedback Center [original thread]
Retar Aveymone wrote: i don't get why poland, er, providence, is so unhappy over the upcoming partitioning it'll only last for like a month and then they can go back to living in providence hmph, it is about preserving a piece of history, ...
- by Max Deveron - at 2017.04.17 15:01:40
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131. To: The Developers (Ability To Build Own Player Made Ship/Structures... - in Player Features and Ideas Discussion [original thread]
Fifty Three wrote: Suppose the player made structures and ships had NO Resistance with their shield, Armour, and Structure? Also could not Fit Shield resistance systems+Armour resistance Systems? They only rely on their hit points, from the th...
- by Max Deveron - at 2017.04.17 05:23:31
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132. Suggestion to improve mining - in Player Features and Ideas Discussion [original thread]
Sigh, lets see........ Proc = 750 units, 12,000 m3 Skiff = 937 units, 15,000 m3 I know this from experience, i do not need a calculator. I know at what point to pull my strips. I know exactly how many Cycles are needed for a full load. I know ex...
- by Max Deveron - at 2017.04.15 16:13:32
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133. Expanded Orehold - in Player Features and Ideas Discussion [original thread]
manus wrote: To the people who think that Ore hold size needs to be nerfed when introducing Ore Hold increasing modules, get a grip. The ore hold sizes are arbitrary and do not affect PVP or PVE. If we could increase them by 30% or more with ...
- by Max Deveron - at 2017.04.15 15:56:16
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134. Change local to region - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: I don't really care about who uses it for what and how often. I just want it so bot wither and die. Other than botting, what is local good for? Thing is without having to get technical because I am not myself a pro...
- by Max Deveron - at 2017.04.14 16:40:35
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135. Change local to region - in Player Features and Ideas Discussion [original thread]
Nope, I will not cut it out......... 1.) My responses are not a knee jerk response. 2.) We already have 'default' chats, your idea is redundant in that regards and not required, in fact it is waste of the Devs time spent on other things. 3.) Play...
- by Max Deveron - at 2017.04.14 11:28:35
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136. Change local to region - in Player Features and Ideas Discussion [original thread]
manus wrote: Heres a quick example of how players can interact with each other. For example by linking the system they are in, and saying what they are doing. It could also be someone asking for help, you get the idea. Region chat Uhm y...
- by Max Deveron - at 2017.04.14 09:55:56
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137. Sticky:[Mini-blog] The Next Steps in Structure Transition - in Upcoming Feature and Change Feedback Center [original thread]
i do not have a horse in this race, But in all honestly the outposts should just be disabled of all their services, AND allow nothing more than a frigate to dock up in. Instead of 'adding' Landmarks, make the structures the Landmark itself, and j...
- by Max Deveron - at 2017.04.14 08:59:33
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138. Noctis rework: Nano Sniper Salvager - in Player Features and Ideas Discussion [original thread]
Why? If you use a noctis most sites can be done in like 5 minutes or less the way it is now, I am sorry if you do not know how to use the ship. -1
- by Max Deveron - at 2017.04.14 07:17:32
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139. Change local to region - in Player Features and Ideas Discussion [original thread]
manus wrote: "If we got regional chat instead, you will see the chat come alive because it becomes much more persistent." Only an ignorant person would believe this wouldnt be the case. It is you manus that is ignorant, the chat will not ...
- by Max Deveron - at 2017.04.14 07:14:32
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140. Use Randomization and Contract Slots to Make the Bounty System FUN - in Player Features and Ideas Discussion [original thread]
Dior Ambraelle wrote: While I'm not personally interested in bounty hunting, I'd like to give something to this idea. As much as I saw here, both OP and the comments that mention it seem to have a conception that every player should have an equ...
- by Max Deveron - at 2017.04.13 18:52:07
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